Gameplay Designer - Birmingham, United Kingdom - Codemasters

Codemasters
Codemasters
Verified Company
Birmingham, United Kingdom

1 month ago

Tom O´Connor

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Tom O´Connor

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Description

Requisition Number: 177689


Position Title:
Game Designer I


External Description:

Founded in 1986, Codemasters has a long-standing reputation as one of the premier game developers in the industry.

At the heart of Codemasters is the official Formula One game, one of the most critically acclaimed sporting franchises of the last decade.

Our Global team brings together a diverse and talented team including artists, engineers, and designers who are driven by a passion for creating exceptional gaming experiences.


As a member of our team, you'll have the chance to contribute to the latest instalments of this award-winning game and help us raise the bar even higher.

With a strong focus on innovation, engagement, and attention to detail, we aim to continually evolve the ultimate Formula 1 experience for players everywhere.

Our mission is to be the world's number one racing games developer - join us for the road ahead


We're looking for a Gameplay Designer to join us Working in a passionate close-knit team with other designers, engineers, and content creators, you'll help continue to grow and enhance the F1 series.

This role is based in our Birmingham studio, however we are also able to support remote working.


Responsibilities:


  • Reporting directly to a senior member of the design team, you will work together to design important gameplay features and systems.
  • Maintain existing design documents to keep them up to date and communicate changes to numerous team members, including other designers, engineers and QV.
  • Maintain mathematical simulations relevant to important 'number heavy' features.
  • You will undergo iterative balancing processes proven out by extensive selfplaytesting of features.
  • You will analyse feedback from a variety of sources.
  • Keep up to date with the latest design techniques and methodologies and suggest ways in which they can be applied to our processes.

Skills and Experience:


  • Experience of a full game dev cycle within a "AAA" studio in a design position.
  • Fantastic written, mathematical and Excel skills.
  • Knowledge and interest in the racing genre.
  • Problem solving and game balancing skills.
  • A working knowledge of PC, PS4/5 and Xbox Series, X/S platforms.
**Additional

Skills and Experience:


  • Interest in Formula 1 or motorsport in general.
  • Knowledge of basic vehicle handling assist characteristics such as Traction Control and ABS setup.
  • Knowledge of different input devices.
  • Experience with source control software and systems.
  • Skills with other tools (image manipulation, wireframing, flow diagrams).

City:


State:


Community / Marketing Title:
Gameplay Designer


Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play.

As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.


EEOText:
About EA We exist to inspire the world to play.

Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide.

Our strength lies in the diversity of our people, combining creativity, innovation and passion.

We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams' careers.

We put our people first, and we make sure they're taken care of both in and out of the office.

As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams.

Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way.

But our support doesn't end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees.

Through our diversity, equity, inclusion and social responsibility programs, we're doing the work to give everyone the space to be their full selves while giving back to our community.

We're looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success.

As our industry accelerates, we aren't just keeping up—we're staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy,

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