Level Designer - Edinburgh, United Kingdom - Build A Rocket Boy

Tom O´Connor

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Tom O´Connor

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Description
Our team consists of industry-leading veterans and creative pioneers committed to delivering unforgettable gaming experiences.

With a culture of innovation, collaboration, and excellence, we invite you to be a part of shaping the future of interactive entertainment.


Role Overview:


As a Level Designer focused on User Generated Content (UGC), you will be instrumental in creating AAA-quality content, ranging from multiplayer maps to single-player missions, using player-facing creation tools.

This role is a blend of artistry and technical skill, requiring a deep passion for crafting engaging, immersive, and fun game environments.

Whether you have years of industry experience or a portfolio that speaks for itself, we're looking for talent that can bring fresh ideas and a unique perspective to our game.


Responsibilities:


  • Design and develop engaging levels, from concept to final implementation, ensuring they align with the overall game vision.
  • Collaborate with a multidisciplinary team, including artists and programmers, to incorporate gameplay elements, logic, and aesthetics into levels.
  • Utilise feedback from leads and directors to iterate on level design, maintaining a balance between creative aspirations and gameplay functionality.
  • Communicate effectively across teams to solve problems, address risks, and ensure cohesive project progression.
  • Stay ahead of industry trends and tools, continuously seeking ways to enhance the player's experience through innovative level design.

Requirements:


  • A compelling portfolio showcasing levels or missions created within game engines or through playerfacing creation tools.
  • Strong understanding of level design principles and what makes games enjoyable.
  • Experience with game engines (e.g., Unreal Engine, Unity) is beneficial but not mandatory.
  • Familiarity with scripting or blueprint systems is a significant plus.
  • Games industry experience is highly valued, though not required with an outstanding portfolio.
  • Excellent problemsolving skills and a selfmotivated drive to overcome design challenges.
  • Effective communication skills, both written and verbal, in English.
  • Ability to work collaboratively in a fastpaced environment, adaptable to changing priorities.

Our Global Benefits & Perks:

-
Unlimited coaching & therapy — with Oliva, to support your mental health
-
Stock Options — everyone owns a piece of our success
-
Compassionate Leave — regardless of who it is, whether you've miscarried, or a lost a pet, you don't need to tell us why
-
Caregiver Leave — up to 5 days each year to support your loved ones
-
Pension scheme — to finance those golden years
-
Socials
office & remote events, play sessions and company-wide parties
-
And even more benefits based on your location

If you're based in the UK:


  • 29 Annual Leave + 3 bank holidays
  • we're flexible with most bank holidays so you can use the time to celebrate what's important to you
-
Long Service Days - 2 extra days added on your 2nd & 4th anniversaries with us.
-
Private Medical Insurance - full cover with AXA
-
Healthcare Cash Plan
  • Level 3 cover with Medicash
-
Enhanced Family Leave after 2 years' service - Primary caregivers; 13 weeks full pay, 13 weeks half pay, Secondary caregivers; 2 weeks full pay
- **Cycle2Work
Scheme** - lease a bike through us and save on tax too
-
Electric Car Charging - electric car charging at our Port office in Edinburgh, Scotland.


About us:

Build A Rocket Boy is developing EVERYWHERE; an experience with a breadth of unimaginable gameplay adventure.


We are a mix of industry leading veterans whose credits include some of the best selling and most loved games of all time.

We're a creative digital entertainment studio with an open and progressive methodology, dedicated to delivering games of the highest calibre possible.


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