Sound Designer - Newcastle upon Tyne, United Kingdom - Amiqus

Tom O´Connor

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Tom O´Connor

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Description

A North East based Games studio are currently looking for a Sound Designer to work on a range of new titles on Console and VR Platforms, some of which are based on huge box-office IP's. The studio is renowned in the Console/VR industry for creating high end games and have continually set the bar in the market on both single and multiplayer titles.

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As the Sound Designer, you will work closely with the Head of Audio and completely own the audio content production and implementation.

Your primary role will be to deliver world class audio content, which enhances the narrative and the player's immersion in the titles for a series of different genres.


This role will promote freedom in your work style and will allow you to be creative with your Audio in an open-plan environment, where ideas are commonly contributed, and everyone has an input on the project.

If you enjoy working with cutting edge VR Tech and working on big movie IP's, then we'll want to hear from you.


The offer includes exclusive studio benefits, flexible working hours, pension and a generous holiday allowance, also access to the studios previous titles This role is 100% remote working (indefinitely) or can be hybrid if you prefer some onsite days.

You must be based in the UK at present to be eligible for the 100% remote working option.


Requirements

:


  • At least 1 years' studio experience in the games industry (either inhouse or remotely)
  • Released titles on either PC, Console or Mobile platforms
  • Experience with ingame engines such as Unreal or Unity (or an inhouse engine)
  • A bonus if you have worked with FMOD or WWise


As the Sound Designer, you will work closely with the Head of Audio and completely own the audio content production and implementation.

Your primary role will be to deliver world class audio content, which enhances the narrative and the player's immersion in the titles for a series of different genres.


This role will promote freedom in your work style and will allow you to be creative with your Audio in an open-plan environment, where ideas are commonly contributed, and everyone has an input on the project.

If you enjoy working with cutting edge VR Tech and working on big movie IP's, then we'll want to hear from you.


The offer includes exclusive studio benefits, flexible working hours, pension and a generous holiday allowance, also access to the studios previous titles This role is 100% remote working (indefinitely) or can be hybrid if you prefer some onsite days.

You must be based in the UK at present to be eligible for the 100% remote working option.


Requirements

:


  • At least 1 years' studio experience in the games industry (either inhouse or remotely)
  • Released titles on either PC, Console or Mobile platforms
  • Experience with ingame engines such as Unreal or Unity (or an inhouse engine)
  • A bonus if you have worked with FMOD or WWise

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