
Praveen Liyanaarachchi
Technology / Internet
Services offered
Hello, This is Praveen, a well-versed game developer with a decade of experience under my belt.
I had the privilege of working with renowned game companies, playing a vital role in the development of a few wildly successful games. My contributions extended across Mobile Games, PC/Linux Games, Console Games, Casino Games, Amusement Games, Metaverse Games, Game Porting, and Game Localization.
I've mostly used Unity3D and C# for my projects, but I'm also experienced with other game engines / Languages like Godot, GameMaker, XNA and Typescript. Adapting to new technologies is something I'm comfortable with, as the fundamental concepts of game development remain consistent
With my skill set fully developed, I am now working as a contract / freelance game developer. This has opened doors for me to work with all sorts of clients, from big companies to smaller ones, offering a great variety in my work.
What I can offer:
- Technical Expertise: Writing clear, maintainable code is my bread and butter.Plus, I'm great at figuring out which tech will work best for your project, ensuring your game is built on a scalable and solid foundation.
- Creative Insight: Working on famous projects taught me a lot about what's trending in games and what players expect. This helps me come up with fresh, exciting ideas that really connect with gamers today.
- Teamwork and Communication: Having worked with a range of companies, from startups to industry giants, and with people from various backgrounds, I'm well-versed in adapting to different team dynamics and can work efficiently alone or in a group.
- Focused and Reliable: In a remote environment, staying committed and maintaining clear communication are vital. I offer these qualities to ensure consistent progress and success in every project.
I’d love to hear from anyone who wishes to get in touch with me. Whether you have an opportunity to work on the fun–packed stuff or just to say hey...!
Experience
➔ Contract / Freelance Games Developer | Nov.2020-Present
Working as a freelance game developer, I partner with individuals and small teams, where I'm deeply involved in programming and also contribute to areas such as game design and providing technical guidance. For projects involving individual clients, I also assist in finding the right talent, including game designers and artists, to ensure project success
➔ Indie Games Developer at Drunken Clan | Jun 2023- Present
As a freelance game developer, my free time is occupied with developing a 3D indie game. I take charge of the full development process, which involves game designing, story development, programming, and level designing, For this project i use Godot engine
➔ Senior Games Developer at Natsume Atari Inc - Japan | Dec2019 - Nov 2020
My role involves developing casino games for slot machines, ensuring they align with the game designer's vision and work smoothly despite hardware constraints. Mostly used C# / C++. Details of specific projects are confidential due to NDAs
➔ Senior Multimedia Programmer at Cosmic Lab - Japan | April 2018 - May 2019 FT
Working with Cosmic Lab, a small but innovative multimedia production house, I specialized in creating software for diverse projects, keeping in mind the limitations of custom-built hardware such as Arduino and Raspberry Pi. My projects frequently leveraged the Unity engine and involved network programming
➔ Senior Games Developer at Active Gaming Media - Japan| Mach 2015 - March 2018
Active Gaming Media, is an indie gaming publisher, I was involved in the full cycle of developing several in-house games and also took on the task of porting indie games to consoles like PlayStation and Switch. engaged in everything from project planning to programming, working closely with an eclectic mix of developers, artists, and managers, all while contributing to some well-known titles.
➔ Games Developer at Elegant Media - Sri Lanka | Dec 2013 - Feb 2015
I took the lead in creating a multiplayer game for mobile and tablets, handling every stage of its development. My responsibilities encompassed developing games as per client specifications, overseeing the technical side as a solo developer, collaborating with artists, and liaising with project managers.
➔ Games Developer / Co-Founder at HardyPix Games - Sri Lanka | Sept 2013 - Apr 2014
After GameCell Studios shut down, I teamed up with former colleagues to create a mobile game. We managed to develop the game from beginning to end, aiming to turn it into a business. Although our plan to establish a game studio didn't pan out due to inadequate marketing and business strategy, the journey was a great learning experience in both the technical and business aspects of game development.
➔ Junior Games Developer at GameCell - Sri Lanka | Jul 2012 - Sep 2013
As a junior developer here was filled with learning game development best practices, achieved through close collaboration with senior developers, artists and creating lots of playable prototypes. My first commercial project was an MMO game for Android and iOS, where I worked on both the frontend and server-side.
Education
➔ Bsc(Hons)ManagementInformationSystems|2012|AwardGPA3.0 University College Dublin
➔ HigherDiplomaInComputerBasedInformationSystems|2009 National Institute of Business Management - Sri Lanka
➔ DiplomaInComputerSystemDesign|2008
National Institute of Business Management - Sri Lanka
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