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UI Technical Artist - Liverpool, United Kingdom - Lucid Games Ltd
Description
Start:
Immediate
Duration:
Full Time
Location:
Liverpool or Remote
We're looking for UI Technical Artists of all levels to work with our experienced team on an exciting new console title.
Responsibilities
- Be the connection between art, design and programming to bringing high quality game UI mockups to life.
- Helping to develop tools to improve workflow efficiencies for UI Artists.
- Work with our UX/UI Designers and Programmers to implement frontend, ingame screens and animations to final quality.
- Debug and assist fixing UI issues within the game.
- Ensure UI asset production is efficient and well maintained at each step through the pipeline.
Required Experience
- Experience of using 3rd party engines such as Unreal Engine.
- A solid understanding of 3D and 2D UI pipelines within games.
- A good knowledge of 3D art tools such as Blender and 2D Art tools such as Photoshop and Illustrator.
- Experience with written or visual scripting languages to develop user interfaces.
- An understanding of shaders.
- Experience with implementing layout designs into functional interfaces in a game engine.
- Great communication and problem solving skills.
Desired Experience
- Experience on AAA console games.
Important
The interview process for the UI Technical Artist role is made up of 2 stages:
- First interview minutes)
- An interview to discuss your experience and working history relating to the position with our UI Director and Technical Art Director. In return, we will provide a full overview of the role, life at the studio as well as answer any questions you may have.
- Final interview (30 minutes)
- A final Interview with our Studio Head and Studio Production Director. This will be a chance for you to get to know the Senior Management team and all the things that make Lucid, Lucid You will have a lot of opportunities to ask any questions about the studio and Culture.