Lighting and Vfx Artist - Truro, United Kingdom - Antimatter Games

Antimatter Games
Antimatter Games
Verified Company
Truro, United Kingdom

2 weeks ago

Tom O´Connor

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Tom O´Connor

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Description
Do you want to partner with other great developers to make amazing games? Are you a proven collaborator with experience in a Lighting and VFX Artist role on previously published titles for PC or console? Are you high-energy, enthusiastic and self-motivated? If all this sounds like you, read on - Antimatter Games may be for you

This is a permanent role based onsite in our Cornwall Studio (working 2 days a week from home optionally).


DUTIES AND RESPONSIBILITIES

  • Create highquality ingame visual effects that work well with the visual direction of the game
  • Lighting levels to the creative and technical brief
  • Driving the narrative and storytelling using colour, light, and mood to convey emotional experiences
  • Responsible for lighting game environments with the highest level of quality
  • Contributing to the development and placing of visual effects related to lighting and atmosphere
  • Work closely with Art Director/Lead Artist and team leads to help define and execute the lighting direction for the project
  • Integrate with cinematic and art teams to light their spaces according to production schedules
  • Anticipate and identify production challenges to leads
  • Work with tech artists to closely manage lighting to fit memory, design, and frame rate limits
  • Ability to follow concept/reference
  • Have a keen artistic eye and ability to recognize quality and excellence, with a proficiency in using visual language to support player experiences and gameplay
  • Demonstrate a strong command of timing, weight, realism, color, volume, energy, particle aesthetics
  • Display strong communication and organizational skills
  • Ability to provide clear technical documentation regarding Light/VFX production and implementation
  • Lead by example, taking ownership of sections of the project's VFX. This involves both sharing knowledge across the team, and also responsible for supporting the planning, estimation, and prioritization of tasks

REQUIREMENTS

  • A professional portfolio
  • Expert knowledge of Unreal Engine
  • Knowledge of Unreal 5 and Lumen a big advantage
  • You have knowledge of colour theory, cinematography, and a strong sense of light and shadow
  • You Understand composition and the ability to enhance mood by lighting
  • Good photoshop editing skills for creating textures for use with particle systems
  • Excellent communication and time management skills
  • Skills to communicate the material to the art and design teams

BENEFICIAL SKILLS

  • Excellent artistic ability
  • Professional experience with using Houdini in other industries (e.g. films)
  • Experience with other realtime particle systems
  • Understand scripting and coding principles
  • Strong positive communicator
  • Experience with Quixel suite / Substance suite
  • Passion for First-Person Shooters
  • Wellorganized and proactive

Why Antimatter?
AntiMatter Games is Cornwall's largest game development studio.

We developed Rising Storm, PC Gamer's 'Multiplayer Game of the Year', and the critically acclaimed sequel Rising Storm 2:
Vietnam.


Working for Antimatter means working on exciting and innovative video games every day We have a strong company culture, where our employees are encouraged to have an excellent work-life balance.

We want to support our team to become the best developers they can be, whatever their department.


UK Employees will receive Private Health Insurance, a BUPA Cash Plan and subscription to PerkBox, which includes hundreds of perks, freebies and discounts on its platform.


Based in waterside offices in Truro, the UK's most Southerly city, AntiMatter Games' offices are within a few minutes walk of Cornwall's shopping, culture and eating hub.

Accessible by bus or train, and with private car parking, or for the more adventurous, you could kayak to work Perfectly positioned to explore the tranquil South Coast or the crashing Atlantic North Coast, we offer an unrivalled life/work experience for those making games in the UK.


On weekends and evenings, our team can be found cycling, surfing, kayaking, swimming, beachcombing, walking, enjoying live music or capturing beautiful sights by camera.

On rainy days you might find a friendly game of Dungeons & Dragons or a book to read by the fireplace.

Sometimes we also play video games


Other Information
This is an onsite role with two work from home days each week optionally.


We accept non UK applicants and there are sponsorship options available for this role depending on level of skill and experience.


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