Level Designer - Middlesbrough, United Kingdom - Double Eleven

Tom O´Connor

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Tom O´Connor

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Description
We see ourselves as a new civilisation of people emerging to make the world of gaming better.

Were a different breed of games company - we do things our own way in our own style, not necessarily following whats been done before.

Our people are at the heart of our evolution and we nurture them to be their best. Without them our vision would fail.


We strive to avoid crunch, overtime is optional and always paid, and we offer flexible working hours to allow you to enjoy a normal family life whilst making great games.


Weve helped millions to fight their way through fearsome mobs in Minecraft Dungeons, battle each other and the environment in Rust: Console Edition and most recently worked with Bethesda Game Studios to craft new adventures for Vault Dwellers around the world in Fallout 76.


Were growing rapidly and as a result were looking for a Level Designer to join our studio in Middlesbrough (UK), home to the beautiful North Yorkshire coastline and countryside.

As a Level Designer at Double Eleven, youll take part in devising and building the narrative, locations and gameplay that will capture our players' imaginations, test their skills and surprise and delight them in unexpected ways.

In this role you will set up camp at our HQ in Middlesbrough.

We are continuing to assess the covid-19 situation, and our studio is set-up with the necessary covid-19 support measures to keep our teams safe.

The wellbeing of our teams is at the heart of everything we do, and we are keen that all our teams feel safe and reassured.

Strictly no agencies (sorry guys) and were unable to sponsor a visa for this role.


We can support UK relocation and have a dedicated People team on standby to assist you and your family with every step to us.


WOULD YOU ENJOY:


  • Helping to create beautiful games
  • Being part of an amazing team working on multiple AAA titles
  • Being trusted to work independently and proactively to the highest standards
  • Working with experienced teams in the industry

WHAT YOULL BE DOING:


  • Working from a brief, take part in ideation and design discussions where you and the other Designers devise locations for exciting multiplayer firefights
  • Own the creation, implementation and balancing of those maps, from first blockouts to fully playable levels.
  • Work closely with other designers, convey your ideas concisely and champion a high level of quality and player experience throughout.
  • Take a proactive approach to foresee problems and provide design solutions that are mindful of a projects scope and timescales.

WHAT WERE LOOKING FOR:


  • Experience of working on at least one title that has shipped commercially, on console or PC.
  • Handson experience of level and objective design, using terrain, player abilities, characters, rewards and game mechanics in ways that create varied, entertaining experiences.
  • The ability to use Unreal 4 or 5 to implement level designs and to script action.
  • A high level of general language skills, and the ability to create design documentation, diagrams, spreadsheets or flow charts that communicate your ideas clearly and concisely.
  • A good knowledge of firstperson shooting games and an excellent understanding of what makes them work

SKILLS CONSIDERED A BONUS:


  • Experience in prototyping / rapid concept iteration.
  • Some familiarity with task management tools such as JIRA, Hansoft, etc.

QUALIFICATIONS:


  • All qualifications considered

WORKING AT DOUBLE ELEVEN:

Were pretty sure were the best place to work, period.


Some of our benefits include:

  • Competitive salary which is regularly benchmarked against the market as well as an annual pay review as part of an appraisal
  • Flexible start time (start anytime between 8:00am and 10:00am)
  • Flexible lunch hours
  • 29 days of annual leave (20 days annual leave + 8 bank holidays + your birthday)
  • A minimum of 8 days discretionary annual leave during the December holiday break (this is dependant on where the Christmas and New Year day fall each year)
  • 1 day off if your moving house
  • 4 additional days annual leave for 5 years service and a further 4 days annual leave added for your epic 10 years service milestone
  • Personal development plan designed in conjunction with you, your manager and our Training & Development Manager. Plus clear progression framework
  • Vitality Private Healthcare for you and your family (upon the successful completion of a probationary period)
  • Potential for annual performance bonuses and end of year bonuses
  • Constantly improving tools and workflow so you can focus on creativity
  • Fast decisionmaking to allow you thrive
  • State of the art office facilities i.e. VR setup, games room, book library, high spec kitchen area and more
  • Free juice, hot drinks, fruit and monthly free team lunches
  • Cycle scheme
  • Employee referral bonus (up to £2000)
  • UK relocation package which includes financial compensation and one to one support finding accommodation / schools etc
  • Opportunity to

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