Level Designer - London, United Kingdom - Moon Active
Description
Moon Active is one of the world's fastest-growing mobile game companies, providing entertainment for millions of active users across the universe.
We are looking for a Junior Level Designer to join our rapidly growing company - is able to create, review and manage world-class designs for our casual puzzle games.
You will deliver fun and high-performing levels for our players, concept and create new gameplay elements and use data to analyze, tune and improve upon your work.
This is an exciting opportunity to work on a new game, and work with a team of passionate and experienced game designers on a top tier product.
Responsibilities
- Creating bestinclass casual content in line with our design pillars, to excite and engage players;
- Playtesting your own work and that of fellow designers to ensure quality and consistency of gameplay;
- Providing and documenting quality and timely feedback to other team members' work;
- Iterating your content based on feedback provided in playtest sessions;
- Structuring and ordering content to onboard game concepts/mechanics, as well as providing the best variety and challenge for the game;
- Using data to inform and balance existing content and form hypotheses and direction for future content;
- Assisting level design team with improving our content pipeline and processes;
- Supporting and collaborating with the wider team in their disciplines from a level design perspective (Production, QA, Art, Game Design, etc).
Requirements:
- A passion for gaming, particularly with regards to casual mobile games;
- An inquisitive, positive and creative mind with a passion for the level design craft (when possible showcased with a relevant portfolio of work);
- A solid grasp of design methodologies and an uptodate knowledge of the casual audience, casual game markets and player motivations;
- Ability to create excellent quality designs for a mass audience, often to strict deadlines;
- Excellent interpersonal skills to clearly and effectively communicate feedback and design ideas;
- A strong selfdriven work ethic and ability to work effectively in an agile team environment;
- An ability to incorporate feedback from your team into your work and use it to learn and grow in your role.
Advantages
- Completion of a game design (or similar) degree;
- A basic knowledge about scripting/programming in particular C# and Python.
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