Technical Animator - Warwickshire, United Kingdom - Additional Resources

Tom O´Connor

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Tom O´Connor

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Description

Location:
Warwickshire


Salary:
£24k - £73k DOE + Excellent Benefits


Job Type:
Full Time, Option to work remotely is also available.


Duties:


  • Provide animation solutions within the engine, including runtime IK, dynamic joints, and custom retargeting.
  • Develop Engine and Mayabased tools to enhance production efficiency.
  • Create customised gameready rigs, handle skinning, PSD, Blendshapes, and demonstrate familiarity with Advanced Skeleton.
  • Evaluate and incorporate rigs and skeletons from existing productions into the workflow.
  • Stay updated with industry pioneers, learn new techniques, and implement them to enhance craft, technology, and artistry.
  • Showcase proficiency in animation through daily practices.
  • Support animators by troubleshooting and resolving issues independently.
  • Collaborate closely with the team and contribute to the development of tools and processes based on the technical roadmap.
  • Implement animations in games, set up animation graphs, and facilitate handover to programmers.

Requirements:


  • Minimum of 3 years of experience in a similar role.
  • Strong knowledge of game development workflows, specifically in rigging and animation.
  • Proficiency in Autodesk Maya and extensive experience with rigging and skinning tools.
  • Experience working with and/or developing animation tools and scripts using Python, MEL, Pymel, or similar languages.
  • Ability to create character and prop rigs in various styles (realistic, cartoony) with a deep understanding of anatomy for both humanoid and animal models.
  • Proficiency in rigging facial animations using joints, blendshapes, FACS, and other techniques.
  • Working knowledge of creating assets for game engines such as Unreal and Unity.
  • Advanced understanding and expertise in the rigging.
  • You must have eligibility to work in the U.K.

Desirable:


  • Familiarity with multilayered deformation systems, deformers, blendshapes, etc., and their realtime integration in game middleware.
  • Experience working with dynamics such as cloth and muscles, and integrating them into games.
  • Proficiency in C#, Unreal Blueprints, and Unity Editor Scripts.
  • Experience in working with motion capture data in Maya.
  • Strong animation skills and meticulous attention to detail.
  • A portfolio showcasing your skills in all relevant aspects

_ Additional Resources are an Employment Business and an Employment Agency as defined within The Conduct of Employment Agencies & Employment Businesses Regulations 2003._

Reference
ECA/AR/061806


Sector
IT & Internet


Salary
£24,000 to £73,000 Per Annum


Town/City
Warwickshire


Contract Type
Permanent


Closing Date
15/08/2023

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