Lead Technical Artist - London, United Kingdom - Tripledot Studios

Tom O´Connor

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Tom O´Connor

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Description

Description:


Who are we?

Tripledot Studios was founded by a team of industry veterans from some of the biggest names in mobile games such as King, Peak Games, Facebook, and Product Madness.


We are now a 400 person mobile games studio, headquartered in London, with offices in Warsaw, Barcelona, Minsk, Jakarta and Melbourne.


  • The Financial Times awarded Tripledot the
    Fastest Growing Business in Europe in 202
  • Tripledot won
    Tech Growth Business of the Year 2021 and 202
  • PocketGamer just awarded us
    Best Mobile Developer 2023
We are a record breaking, chart-topping mobile games studio that is currently leading in the Casual mobile gaming space.


Our guiding principle as a team is that when people love what they do, what they do will be loved by others.

The studio is filled with people who love taking things apart and figuring out how they work. We enjoy problem-solving and most importantly, we
LOVE making games


Take a look at our games: iOS Store + Google Play


Role Overview


As the Lead Technical Artist, you will manage and guide a skilled team, overlooking the technical art for one of our leading games
Triple Tile.

For this role, effective managerial skills and strategic planning are crucial for meeting project goals and enhancing individual growth within the team.


This position requires a strong technical background, collaboration across various departments, and team mentoring to ensure optimal game performance and excellent visuals.


Key Responsibilities:

-
Technical:

Design and implement the 'Unity layer' linking art and animation with the programmers' codebase

  • Construct new game features within Unity, including Unity UI, following internal technical workflow Write custom C# components for complex visual elements Optimise new and existing features Create animations, particle effects, and custom shaders
-
Managerial:

Lead and mentor a team of 3 experienced Technical Artists

  • Take a proactive role in product development according to company goals Communicate and collaborate effectively with crossfunctional teams
  • Contribute to task planning and estimation with other Leads

Required Skills, Knowledge & Expertise:

-
Technical:

Expertise in the Unity engine, especially Unity UI

  • Experience with different architectural approaches to game development Ability to write clean, performant C# code Experience working with Git and knowledge of its best practices Ability to create animations, particle effects and custom shaders Experience optimising games for smooth performance on various devices
-
Managerial:

Proven experience in leading a team, with the ability to mentor and guide team members

  • Experience in strategic planning and accurate tasks estimation, aligning with project timelines and company objectives
  • Drive to proactively optimise technical art workflows to enhance team efficiency and performance

Working at Tripledot:

25 days holiday in addition to bank holidays

Hybrid Working:

we work in the office 3 days a week, Tuesdays and Wednesdays, and a third day of your choice.

20 days fully remote working Regular company events and rewards (recent highlights:
Thames River Cruise, London Dungeon and Summer Parties in Regents Park) Continuous Professional Development Private Medical Cover Life Assurance & Critical Illness Cover Health Cash Plan Dental Cover Family Forming Support Employee Assistance Program Cycle to Work Scheme

  • Pension Plan

About Tripledot Studios:


We are Tripledot Studios, a fast-growing studio, lead by a team of industry veterans from some of the biggest names in mobile games. Our mission is to bring the knowledge and experience of a chart-topping mobile games company into a close-knit, collaborative environment. Our teams drive projects together from conception to launch in an indie-style process combining creativity and data to make games that can be enjoyed by everyone. We are guided by the belief that when we love what we do


The Tripledot team is made up of incredible people with experience at some of the biggest companies in gaming. We are serial creators, always working on one pet project or another, and collaborate closely to bring those projects to life. Here at Tripledot Studios, we are building the Apollo program of games, finding the best of the best and empowering them to do what they do best. That's the only way you reach the stars.


We embrace diversity, equity and inclusion, and we believe that our differences are our greatest strength. We work hard, but we also value work-life balance and prioritise the well-being of our Tripledotters.

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