Character Concept Artist - Leamington Spa, United Kingdom - Playground Games

Tom O´Connor

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Tom O´Connor

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Description

Playground Games are looking for a Character Concept Artist to join our Fable team
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About Us:


As a first-party Xbox Games Studio, we're passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun.

We're excited to be rebooting the much loved Fable franchise alongside our continued development of the award-winning Forza Horizon series.

Our collaborative, diverse, industry-leading team is dedicated to making the best Fable game possible. We're looking for an exceptional person to help us achieve that goal.


About the role:


We're looking for an artist that can capture a whimsical and fairy-tale feeling in their work, exercising a sensitivity that is often missing from modern fantasy epics.

This is a contract role based at our state-of-the-art facilities in Royal Leamington Spa.


What You'll Do:


  • Produce highfidelity character concepts that support a cinematic finish.
  • Create compelling and whimsical creature designs.
  • Collaborate with the Narrative, Gameplay and Character Art teams to produce flexible, iterative designs that can inspire the rest of the Fable team.
  • Develop unique weapon, armour and costume concepts in line with our established art vision and historical construction techniques.
  • Actively accept and action feedback from Art Leads and the Art Director
  • Solve visual problems with creative flair whilst remaining considerate of technical and gameplay constraints.

What you'll bring:


  • A portfolio demonstrating excellent fundamental art skills
- with an emphasis on anatomy and character design. This can be provided as a link to a portfolio website or as an attachment along with your resume.

  • An appreciation of historical armour, weapon and garment construction
- and the practical needs that should drive a design.

  • A demonstrable understanding of concept art techniques.
  • A good eye for composition and visual design principles.
  • Excellent understanding of light and colour, silhouettes and value relationships.
  • A strong sketching ability that can capture key ideas in the early stages of your work.
  • Great communication skills
This is a fantastic opportunity to create a world-class game with an established, talented, and collaborative team at one of the world's most exciting first-party game studios

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