Level Designer - Knutsford, United Kingdom - Warner Bros. Discovery

Tom O´Connor

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Tom O´Connor

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Description

_Every great story has a new beginning, and yours starts here._

_ Welcome to Warner Bros. Discoverythe stuff dreams are made of._

Who We Are


When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth.

Behind WBD's vast portfolio of iconic content and beloved brands, are the _storytellers_ bringing our characters to life, the_ creators_ bringing them to your living rooms and the _dreamers_ creating what's next


From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves.

Here you are supported, here you are celebrated, here you can thrive.

TT Games was acquired by Warner Bros. in 2007 and went on to develop the hit LEGO games franchise.

The company is proud to continue its mission to be the leading publisher of interactive entertainment for young gamers and their families.


Your New Role


TT Games are looking for a Level Designer with proven level design experience on console or PC titles, to take on a key role on an exciting new LEGO game based on a major IP.


Your Role Accountabilities

  • You will design and build high quality levels which support the vision and creative pillars of the game and IP.
  • You will follow the direction of the lead level designer. Via regular reviews you will iterate on feedback from the lead level designer & other level designers, to reach the agreed quality bar.
  • You will closely collaborate with other disciplines, (gameplay coders, & environment artists), understanding their role and building a positive relationship to ensure that they are involved in the level design process.
  • You will follow level design best practice, and ensure your work maintains stability & quality throughout development.
  • You will take part in level design reviews, and be willing to take feedback and produce solutions.
  • You will play the game regularly, providing feedback in a clear and constructive manner.
  • You will work with the production teams & lead level designer to verify that your task estimations are reasonable, communicating on progress and delivering your work to deadlines at quality.
  • You will encourage a culture of professionalism, collaboration, and respect.

Qualifications & Experience...

  • Design experience on AAA titles, with a title shipped in a level design position.
  • Knowledge of aspects of game and level design with an understanding of layout, combat and encounter design, balancing, flow, difficulty, progression & usability.
  • You should be able to describe approaches and techniques that create engaging and fun levels in modern games.
  • A passion for creating fun and accessible games for children and families.
  • Good interpersonal and communication skills (oral & written).
  • Experience of scripting gameplay and levels ideally in Blueprint.
  • Experience of games development and shipped at least one action or action/adventure title on console or PC title.
  • Ability to take direction and feedback well and selfcritique.
  • Experience of UE4/ UE5 an advantage.
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