Concept Artist - London, United Kingdom - Trust In Soda

Trust In Soda
Trust In Soda
Verified Company
London, United Kingdom

3 weeks ago

Tom O´Connor

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Tom O´Connor

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Description

Job details:


  • Posted 23 April 202
  • Salary £250 £316 per day + Negotiable
  • LocationLondon
  • Job type Contract
  • Discipline Creative


  • Reference10475

  • Contact NameNathan Peters

Job description:


Concept Artist - Hiring ASAP - REMOTE

Start date:
ASAP


Duration: 18-month contract

Location:
Remote Working


Rate:
£250-£315 per day PAYE


Summary

  • The Lead Artist is a key collaborator of the Art Directors in defining and maintaining the game's visual style. They provide support across all art teams and make informed judgements on the aesthetic quality of the project. They are responsible for ensuring that the game's visuals are consistent and coherent with the original artistic vision. The Franchise Lead Artist will be professional, collaborative, and quality oriented. This role requires someone who is happy to design, as well as craft, is hands on with using the Unreal engine and great with people.

Responsibilities

  • Able to contribute to the development of Art style/Tone/Direction, to work closely with the Art Director, Art Leads to deliver inspiring artwork that pushes the ambition of the team.
  • Bring your creativity to help define and refine work both under art direction and in a creative exploration/development capacity.
  • Comfortable owning Art Direction for seasonal or one off ingame events. Helping to define new world locations, NPCs, and cosmetics across internal and external teams.
  • Provide feedback and guidance for the team's work during art reviews and other meetings as required.
  • Guide our codev art teams through the on boarding process and provide them with the necessary direction and information.
  • Ensure codev artwork is held to the same high standards as our own.

Key Skills

  • Creating supporting assets and pitch materials to guide and inspire the team.
  • Able to own/supervise assets from inception to shipped in game.
  • Strong interpersonal communication skills and effective communicator
  • Able to manage a large team of artists in a dynamically changing game production environment.
  • Experience with staffing, interviewing, and team building as well as managing external partnerships.
  • Takes initiative to solve problems with excellent followthrough.
  • High level of emotional intelligence and tact
  • A minimum of 4 years' art lead, art direction, or art management experience.

Bonus Skills

  • Excellent communication skills
  • Working knowledge of UE4 Dev Process
  • Up to date knowledge of current art techniques
  • Confident in planning and driving work to end goals
  • Able to champion and enhance the Visual Style
  • Open and honest, whilst being considerate of others

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