Senior Vfx Artist - Manchester, United Kingdom - Morgan Fraser Group Limited

Tom O´Connor

Posted by:

Tom O´Connor

beBee Recruiter


Description

Our client, a global gaming producer is urgently looking for a Mid-Senior level VFX Artist to join the design team, working on global projects for new games set to be released in the next two years.


Main Responsibilities:


  • Responsible for conceptualising and creating a wide range of visual effects for the game, compliant with game design and vision.
  • Creation of high quality game and cutscene specific VFX using inhouse editor and packages provided (Maya and Photoshop).
  • Liaise with Construction Artists & Code with regards to placing and triggering gameplayspecific VFX.
  • Feedback any risks or concerns of game designs impacting the schedule.
  • Work with VFX Lead and Art Director to ensure consistency between vision and implementation of effects.
  • Working closely with other departments on effects heavy levels to balance framerate.
  • Ensuring work/level hits all memory and frame rate guides/restrictions for all platforms required.
  • Understanding that changes and amendments are part of the pipeline.
  • Responsible to plan and prioritise assigned workload within given deadline.
  • Attending meetings to note the VFX requirements in conjunction with Level Director
  • Help to mentor other VFX artists and lead by example.
  • Document and communicate clear technical guidelines for VFX creation and realtime implementation to the team.
  • Resolve assortment of complex artistic/VFX development issues for other VFX artists.
  • Work closely with the VFX lead and engine programmers to build future tools and improve pipelines and graphic potential.
  • Actively develop and improve skill set by keeping aware of industry trends and techniques, evaluating competitive products, and learning new software packages.
  • Undertake relevant onthejob training where required.
  • Support the Lead Artist in any ad hoc tasks and duties.
  • Other tasks as required.

Skills Required:


  • Outstanding portfolio demonstrating VFX work.
  • Demonstrable production experience as a VFX Artist in the games industry, preferably on console titles.
  • Excellent communication and organisation skills.
  • Effective time management skills to meet deadlines without sacrificing quality.
  • Strong Photoshop editing skills for creating texture effects for use with the particle systems.
  • Advanced skills of software used in game development (e.g. UE4, Unity).
  • Indepth knowledge of VFX principals and good sense of timing and staging.
  • Understanding of Shaders and Rendering Pipeline as it relates to VFX.
  • Practical and methodical approach to both technical and creative problemsolving.
  • Experience with a scripting language would be a big plus.
  • Experience with fluid simulation tools (e.g. FumeFX) would be a plus.
  • Highly selfmotivated and show initiative.
  • Ability and willingness to accept and follow direction and to collaborate productively with others.
  • Exceptional eye for detail and drive for quality.

More jobs from Morgan Fraser Group Limited