Junior Unreal Engine Technical Artist - London, United Kingdom - The Third Floor
Description
Job Title:
Junior Unreal Engine TA
Location:
London-based studios. Travel overseas could be a requirement, based on the project.
Reports To:
Show Supervisor (while on a show) + Tech Art Department Head (between shows)
Job Summary:
Key Responsibilities:
- Animate Lights, Materials and FX via Sequencer.
- Work in collaboration with our Shot Creators to support the story by creating or adjusting Lighting, Materials and FX in Unreal Engine.
- Work in collaboration with our Asset Builders to produce and support realtimeready. environments, props, characters and FX.
- Deliver artistically complex shots.
- Help document, prototype, and improve the creative pipelin
e.
Essential Skills:
- Strong creative eye.
- Ability to receive and act upon creative feedback.
- Work within a team towards a common goal and demonstrate a positive 'cando' attitude.
- Must be comfortable working with the key components of Unreal Engine 5 Interface (Content Browser, Material Editor, Sequencer, Niagara, etc).
- Ability to modify FX assets with Niagara.
- Optimizing assets within UE to perform on Mobile platforms
Desirable Skills:
- AR/VR experience.
- Experience with Version Control and Source Control Systems (e.g perforce, GitHub).
- Have an interest in Photography & Film making.
- Experience working with or creating Blueprints.
- Ability to create FX from scratch with Niagara.
- UK driver's license and ability to drive to major studios located close to London.
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