Cinematics Artist - Brighton and Hove, United Kingdom - Keywords Studios

Tom O´Connor

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Tom O´Connor

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Description

Keywords Studios is the ultimate destination for talented individuals looking to make their mark in the world of AAA game development.

With a global presence and an unrivalled reputation, we are trusted by 24 of the top 25 gaming companies worldwide, making us the go-to collaborator for the industry's biggest titles.


Joining our team means becoming part of a network of 70+ studios across 26 countries, where over 12,000 experts come together to deliver sector-leading 360° services.

From ideation and technical co. development to art, QA/localization, marketing, and community engagement, we cover every stage of game development and beyond.


As an integral part of our tightly integrated yet truly global network, you'll have the opportunity to work alongside industry-leading professionals who bring best-in-class experience, expertise, and technology to each project.

Our follow-the-sun workflows ensure we can deliver at the speed you need.

At Keywords Studios, we believe in the power of imagination, ambition, and the desire to succeed. Join our global team and unlock the full potential of your skills.


The
Trailer Farm is looking for an
experienced Cinematics Artist to join us making real time cinematic game trailers, intro sequences and cut scenes for some amazing games industry clients.

We're a collective of creative, technical artists making hype-worthy, award-winning content for video games.

We are the team behind the double Clio Award-winning "So Happy Together" Trailer for Borderlands 3, the first ever PS5 trailer for Godfall, the Official Launch trailer for Roblox's Adopt Me and many more.

While trailers are massive to us, our Unreal and Unity cinematics expertise means that game developers also come to us for intro sequences, in-game cutscenes and all stages of cinematic visualisation.

Our teams work on a number of exciting IPs every year and we have lots of awesome projects in the pipeline so are looking to expand our team


About the role:

As a Cinematics Artist you should have an eye for cinematic detail and cinematography techniques.

You should have a strong understanding of real time cinematic pipelines across video game cutscenes and pre-rendered cinematics and be able to create high quality cinematic shots for our trailers and cutscenes.

You will be working alongside a fantastic multi-skilled team of animators, tech artists, editors, cinematic artists and project managers.


Requirements:


  • 3+ years of experience working in cutscene / cinematic related work.
  • A strong understanding of realtime game engines (Unreal).
  • Strong knowledge of storytelling, film language and cinematography techniques.
  • Proficient in Unreal Engine, Houdini, Maya. Available for in office work on a flexible hybrid set up from our office in Brighton.

Benefits

  • Competitive salary.
  • Flexible hybrid working schedule.
  • 25 days holiday entitlement + bank holidays and bonus holiday days.
  • BUPA Private Medical Insurance, Life Assurance, Sick pay.
  • Cycle Scheme, Tech Scheme, Eye Scheme + Local Brighton discounts.
  • Stateoftheart, fullystocked office in central Brighton.
  • An amazing company culture with events, nights out, wellness programs, access to industry events, personal development support and opportunities to learn new skills.
  • A commitment to nurture and support talent across all genders, ages, races, nationalities, abilities, sexual preferences and religions.

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