Gael T Fernandez

2 years ago ·

Post by Gael
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The Sorceress

The Sorceress

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Gael T Fernandez
% /gaeltfernandez
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Meet "The Sorceress", a game-ready character that showcases the culmination of my skills to date using Blender (modelling, retopo & UVs) Zbrush (high poly sculpting), Substance Painter (texturing) and Unreal Engine (rendering).
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You can read the behind the scenes process here:
Part 1:
https://www.artstation.com/blogs/gaeltfernandez/YnER/the-making-of-the-sorceress-part-1-blockout-high-poly

Part 2:
https://www.artstation.com/blogs/gaeltfernandez/aggnG/the-making-of-the-sorceress-part-2-retopo-uvs-texturing-rendering
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My gratitude goes to my Limit Break mentor, the amazing Rachel Cox, and also to the talented Tom Weaver from Jagex, the fantastic Carme Massa from Hinterland, and the incredible Genesis Williams.
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Their priceless feedback took the character's anatomy and overall appeal to new heights. I'm incredibly grateful for your guidance and support.
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Based on the concept by Z.HAE (Jihae Park).
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If you like what you see, I am open to work! You can contact me through my ArtStation messages.

Let's explore exciting opportunities together. I genuinely hope you find as much joy in exploring this piece as I did in bringing it to fruition.

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Gael T Fernandez | Twitter, Instagram | Linktree

Indie Dev & 3D Character Artist

https://linktr.ee/gaeltfernandez

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