
Joseph Ibbett
Arts / Entertainment / Publishing
Services offered
FX & 3D Artist with 3 years experience working with Houdini and 5 years in creative. I've got extensive experience across video, motion graphics and digital marketing alongside 3d. Discovering Houdini has changed everything for me, where I love to tackle new FX challenges either on my own or as part of a team. I also really enjoy meeting and working with new people around the world.
Experience
Creative Freelancer
Self-Employed June 2019 to present
• Worked with a large variety of clients to produce
high quality creative, taking projects from concept to
finish, implementing feedback and utilising 3D and
2D workflows. Through freelancing I have developed
strong project management and organisational skills.
Passionfruit digital
• Responsible for producing a YouTube ad, working
with the client to develop the concept, blending 3D
and 2D. The main destruction shot combines vellum,
particle, RBD and pyro effects in Houdini, shaded
and rendered in Redshift and composited in After
Effects.
___
FX Artist
MOON Film Winter 2022
• Completed 3 shots for the short film MOON, im-
plementing feedback from dailies and delivering
renders to the compositing team.
• Responsible for POP & FLIP simulations in Houdini.
Shading, lighting and rendering completed in Red-
shift and VEX used to art direct drag forces easily.
____
Senior Biddable & Creative Executive
MVF Global (Part-time) Mar 2017 to present
Execute end-to-end video production to create
shorter ads for social media, incorporating motion
graphics and VFX.
• Manage paid advertising campaigns across Goog-
le, Bing, Facebook, Instagram, Twitter, Pintrest and
Snapchat, delivering 50k profit per month.
Education
Advanced Water FX Course
Rebelway August 2022 to present
Covering custom techniques for the full fluid pipeline,
from white-water sculpting to underwater advection.
Houdini FX Course
Escape Studios May 2021 to December 2021
Comprehensive Houdini FX course covering core topics,
including VEX, VOPs, Simulation, Procedural modelling,
HDAs, Houdini Engine and shading in Mantra/Karma.
Mechanical Engineering MEng Masters
The University of Sheffield Sept 2011 to Jul 2015
2:1 Degree Awarded
4th Year Masters Thesis published in the Materials and
Design Journal in 2015 with an impact factor of 6.3.
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