
Leandro Cuberos
Arts / Entertainment / Publishing
About Leandro Cuberos:
My main skillset comes from being a bilingual 3D artist that primarily animates characters. But I also have a strong foundations of knowledge in regards to other areas (modeling/rigging/etc). Autodesk Maya is what I primarily use but I have used other software in the past.
I got a background experience with the programming language Python. And have graphical applications with other softwares like photoshop.
Experience
Worked as a 3D Animator volunteer at humanitarian operations and did some minor work under the university of Portsmouth.
Education
Have adquired GCSEs, A-Levels, A bachelor and masters of science.
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