Engine Programmer - United Kingdom - Amiqus - Games Recruitment Specialists

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    Graphics Programmer – Console/PC Studio – 100% Remote working (UK Only)A Midlands based games studio is currently looking for a Graphics Programmer to work on developing new in-depth content for an already existing, successful PC/Console title and the Engine they're creating.

    They are currently going through a period of expansion and require this Graphics Programmer to help with aspects such as optimization, rendering pipelines and helping develop the Engine further.

    As the Graphics programmer you'll be the expert in the team, you'll get involved with working on the studios new Engine they're making, for present and upcoming content, in a studio wide position.

    There's a lot of creativity for the role and in return they want this person to own the Tech for the studio going forward, you'll be the go-to person for anything Graphics/Rendering related, helping push the boundaries graphically of an already successful title.

    You'll be getting involved with improving the architecture for the game engine, designing and implementing the best graphics capabilities, so that the new engine feels and plays well.

    This is a great opportunity to become an integral part of this exciting studio who are working on something new, which you'll play a huge part of.

    There is a competitive salary on offer, including exclusive studio benefits, flexible working hours, pension, enhanced family leave, supplied equipment, training and development plans and a generous holiday allowance.

    The studio also gives you the freedom to work on your own indie projects outside of work tooThis role can be 100% remote working (indefinitely), or hybrid working if you prefer.

    However, you must be based in the UK already to apply for this role.

    RequirementsAt least 3 years' experience in the games industryStrong Graphics/Rendering experienceC++ or C# experienceExperience with working on Console or PC gamesStrong experience with either Unreal/Unity or in-house enginesExperience of writing ShadersA strong portfolio demonstrating live code or games you've worked on would be a bonusThis is a fantastic opportunity to join a studio who have shipped a title, which garners well over 12 million players a month.

    To apply please send your CV to