Associate Physics Programmer - Edinburgh, United Kingdom - Rockstar Games UK

Tom O´Connor

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Description
Job reference


  • Company Name
  • Rockstar Games UK
  • Salary
  • Competitive
  • Location
  • Edinburgh, United Kingdom
  • Country
  • United Kingdom
  • Industry sector
  • Programming
  • Job start date
  • ASAP
  • Posted date
  • 11/04/202 Experience Level
  • Junior-Associate
  • Job type
  • Permanent | Full Time
  • Remote / Hybrid
  • No
At Rockstar Games, we create the games we would want to play ourselves.


A career at Rockstar is about being part of a team working on some of the most creatively rewarding, large-scale projects to be found in any entertainment medium.

You would be welcomed to a friendly, inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.


Rockstar North is on the lookout for a talented Associate Physics Programmer who possess a passion for developing cutting-edge physics and collision systems, using them in creative and novel ways.

This is a full-time permanent position based out of Rockstar's unique game development studio in the heart of Edinburgh.


WHAT WE DO

  • We iterate toward the perfect blend of realism and fun in how games feel to play by utilizing the core physics engine.
  • We implement a variety of physicsbased systems including, but not limited to vehicle dynamics, water, destructible objects and rope.
  • We support the design, AI and gameplay teams to be able to use the physics systems in order to create novel new mission, AI and gameplay mechanics.

RESPONSIBILITIES

  • Support and collaborate with other departments such as design, animation & AI, to implement complex game features.
  • Help maintain existing vehicle systems and expand them to support new features throughout the lifetime of our projects.
  • Work with artists to create new interactive objects and vehicles for the game.

QUALIFICATIONS

  • Physics, mathematics, computer science or equivalent degree.
  • 1+ years game programming experience.
  • Ability to work with artists, designers, coders and other content creators to make sure they can get the most out of our technology.
  • Passionate about playing and making games.

SKILLS

  • Demonstrable experience in C/C++.
  • Knowledge of rigid, multi body simulation and Newtonian mechanics.
  • Strong maths skills (linear algebra, trigonometry, matrix/quaternion math).
  • Strong multithreaded programming skills.
  • Excellent problemsolving skills with an emphasis on debugging C++ code.

PLUSES

  • One shipped title; preferably on the Xbox and/or PlayStation consoles.
  • A video show reel demonstrating your creativity and flair for gameplay programming, preferably with an emphasis on utilizing physics.
  • Knowledge of vehicle dynamics.
  • Familiarity with existing physics engines.

HOW TO APPLY


Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.


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