Software Engineer in DevOps - United Kingdom - Study International

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    Description
    Empowering players to create is an exciting future for the gaming industry.

    At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4.

    We are seeking a Software Engineer to join our platform engineering and infrastructure support team, where you will be immersed in a stimulating environment that leverages multiple cutting-edge technologies.

    This is a remote based role.
    As a Software Engineer, you will:

    Develop Golang-based software components ranging from APIs, CLIs and Webhooks, contributing to the robustness and efficiency of our backend operations.

    Create elaborate build pipelines, playing an important role in the continuous integration and deployment of our software solutions.
    Collaborate with our game studios, providing them with the support they need to utilise the assets we build
    5+ years of active work experience in cloud computing in general
    Experience with Kubernetes packaging technologies such as HELM or Kustomize
    Hands-on experience crafting CI/CD pipelines and assets
    Experience writing unit tests based on TDD principles
    Experience working with cloud platforms such as AWS and GCP.
    English verbal & written fluency required for collaborating on a global team.
    You will lead features from design to deployment, including live service support
    Hands-on experience writing Kubernetes operators
    #LI-Remote, #Flexiblework
    We believe amazing games and experiences start with teams as diverse as the players and communities we serve.