Generalist - London, United Kingdom - Scanline VFX

Scanline VFX
Scanline VFX
Verified Company
London, United Kingdom

1 week ago

Tom O´Connor

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Tom O´Connor

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Description
Scanline VFX, empowered by Netflix, is an award-winning, global leader in the visual effects industry with 7 studios worldwide. Founded in 1989, we are a team of over 1000 made up of diverse backgrounds and nationalities.

Nowadays, Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.


Reporting to the VFX Generalist Supervisor, the Generalist displays a high proficiency in varied skills across areas of realism lighting, modeling texture, shading, look development, hard surface animation, rendering with the ability to composite their own work.

As a seasoned VFX professional working on feature films, the Generalist is able to break down complex VFX shot work for workflow/schedules and support mentoring/training of others.


KEY RESPONSIBILITIES:


  • Creates highquality digital composites and visual effects for liveaction feature films and seamlessly integrates the various layers of a shot
  • Executes a broad range of VFX tasks including look development, lighting objects, modeling, texturing, animation, and rendering
  • Establishes looks and/or follow set style direction
  • Understands and follows production guidelines; solves design and/or effect challenges for key visual effects shots.
  • Receives and implements feedback quickly and effectively

QUALIFICATIONS & EXPERIENCE:


  • Proven liveaction visual effects experience
  • Bachelor's degree or equivalent experience
  • Experience with 3ds Max software is preferred but Maya experience will be considered so long as you are willing to learn 3ds Max
  • Basic understanding of MAXScript
  • Working knowledge of the following software: 3ds Max, V-Ray, 3ds Max plugin experience highly desired such as Forrest pack, and Thinking Particles and etc.
  • Solid knowledge of principles of 3D
  • Some working experience and knowledge of shader writing, and lighting
  • Possess strong technical skills and the ability to learn new software quickly
  • Must have the ability to problemsolve and predict potential problems with assigned VFX tasks
  • Ability to take direction positively, work well within a team, and thrive under the pressure of tight deadlines

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