- Analyze graphs content and workloads.
- The implementation and testing of new compiler features.
- Actively contribute to new GPU optimizations and contribute to future architectures.
- Professional experience with compiler development; ideally in LLVM
- Experience working with at least one Graphics API; eg. DirectX, OpenGL, or Vulkan.
Staff Compiler Engineer - Cambridge, United Kingdom - European Recruitment
Description
Job Description
Staff Compiler Engineer - Semiconductors / CPU / GPU
We are currently recruiting senior level Compiler Engineers to work with an industry-leading Semiconductor company based in the UK working on ground-breaking GPU products.
This is a permanent opportunity based onsite in Cambridge, UK
We are looking to bring on an experienced engineer to join their GPU compiler team to work on their next-generation products supporting our client's mobile IPs and improving GPU technologies to be released to the market in the coming years.
Key Responsibilities for this Staff Compiler Engineer position:
Key Requirements:
Keywords: Compiler / LLVM / Graphics API / DirectX / OpenGL / Vulkan / GPU / Semiconductor / Graphics Processing Unit
Interested? Apply directly through LinkedIn, or send your CV to -
By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see our Privacy Notice (https://eu-)