- Experience working with C++ in a large codebase.
- Experienced with Unreal Engine functionality and limitations.
- Experience building tools that significantly improves developer experience in games development.
- Prior experience of engine or tools development.
- Building proprietary tools in C++ to improve developer experience.
- Building sophisticated Unreal Engine tooling to be used by game artists.
Engine / Tools Developer - United Kingdom - Hypersonic Laboratories
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Description
Engine / Tools Developer
Tech: C++, Unreal Engine, Tools
Location: Remote (UK)
Compensation: Permanent (UK), Equity included.
Role
Build proprietary tooling for Unreal Engine 5 used by a cross-functional team of engineers, artists and UX designers.
Requirements:
About
We are building the sandbox. HELIX contains a powerful and intuitive set of tools including a procedural city generator and custom networking solution that allows gamers to create and host their own virtual worlds in hyper-realistic detail.
Team
We're a team of design focussed product engineers and video games professionals with a track record of delivering innovation at scale. This includes gaming experiences for 500 million+ monthly players and consumer facing tech platforms with 1 billion daily users.
You'll be responsible for:
Sounds interesting?
Click apply or contact Andy Ross directly for a confidential discussion.