Jobs
>
Gateshead

    Lead Technical Artist - Gateshead, United Kingdom - People Can Fly

    Default job background
    Permanent
    Description

    Company Description

    People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

    Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

    Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase - Red; as well as two projects in VR technology - Green Hell VR and Thunder - a new project based on one of the IPs from the Group's portfolio.

    With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

    If you decide to accompany us on this journey, you'll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

    Project Victoria is a yet unannounced AAA action-adventure game developed by our North American team supported by PCF's European studios.

    Job Description

    To act as a bridge between the artists and programmers to make sure we end with visually pleasing content that works on target platforms. Overcome the technical difficulties in art and feature creation.

    Leadership

    • Lead a team and foster an engaging atmosphere within their team to achieve best possible result for the project and personal growth of team members.
    Maintain artistic direction and quality
    • Making final materials for characters, environment assets, and effects, also supports existing material systems.
    • Content creation-mock up features in external programs or tweak shader code, experiment with features.
    • To tweak assets by using modeling and texturing skills.
    • Help improve and refine shader, texture, lighting quality.
    • Collaborate on the artistic vision and style with the Art Director, as well as maintaining the quality standards across the entire development pipeline.
    Production/deadline
    • Maintain the production and software pipeline and meet deadlines.
    • Develop powerful and efficient workflows for the Art team.
    • Research and implement new techniques and procedures to improve game asset quality.
    • Explore and help develop new technologies for integration into the asset pipeline.
    • Working with artists and programmers to create pipelines and processes that would both facilitate visual quality and building 3D assets efficiently
    • Work closely with the production team on tasks assignment and schedule to meet deadlines, also ensuring healthy work-life balance by setting clear expectations and scope of work.
    • Supervision of bug fixing and describing R&D case studies in knowledge base.
    Feedback
    • Provide day-to-day feedback improvement to visual quality.
    • Working with the team to find solutions and creatively solve problems.
    Collaboration/communication
    • Knowledge sharing and mentoring peers.
    • Collaborate with Tech Art and drive R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.
    • Collaborates and communicates effectively across departments with other Leads, Directors, and project stakeholders to ensure efficiency and minimize miscommunication.
    • Identify and resolve pipeline issues without supervision.
    • Use diagnostic tools to examine the current content and identify areas for improvement as well as develop the tools.
    • Analyze and improve art asset inefficiencies to optimize console and PC performance.
    • Work with programmers and artists to optimize content creation.
    • Work with programmers on developing new features and workflows.
    • Conduct consistent performance and compensation reviews of staff members.
    • Conduct recruitment projects with HR collaboration.
    • Conduct onboarding to new hires.
    Qualifications
    • A strong portfolio showcasing AAA quality work done in engine (Unreal, Unity or Proprietary Engine).
    • Excellent knowledge of industry-standard software packages for modeling, high-poly sculpting (Maya, Max, ZBrush, Photoshop, or their equivalents).
    • Solid modeling and texturing skills.
    • Expert knowledge of Photoshop, Zbrush/Mudbox, Maya, Substance Designer.
    • Advanced knowledge of real-time rendering challenges and techniques.
    • Extensive experience working with Unreal Engine tools, Visual scripting and best practices.
    • Strong knowledge of current 3D graphics techniques.
    • Strong knowledge of particle systems, environmental effects, cloth simulations, lighting, and dynamics.
    • In-depth understanding and experience of game dev standard pipelines, tools and content creation.Strong analytical thinking and high proficiency in technical problem solving skills.Adaptive.
    • Ability to adapt, and develop specific art style, techniques and workflows with minimum guidance.
    • Strong mentoring, coaching and leadership skills.
    • Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
    • Strong verbal and written communication skills in English.
    • Self-motivation.
    Additional Information

    What we offer:
    • Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families.
    • Access to wellbeing platform - Gympass for employees and family members.
    • Online Polish and English language classes.
    • Access to the pension scheme.
    • Flexible working hours.
    • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
    • Personal development opportunities and ability to work in a global environment.
    • Work in a creative team with people full of passion for what they do.

  • Keywords Studios

    Technical Artist

    3 weeks ago


    Keywords Studios Gateshead, United Kingdom

    **Technical Artist - Coconut Lizard** · **Coconut Lizard** is at the cutting edge of technology and creativity, delivering co-development video game services to our global triple-A clients. Our successful studio is growing, and we are now looking for a Technical Artist to join th ...

  • peoplecanfly

    Technical Artist

    2 weeks ago


    peoplecanfly Newcastle upon Tyne, United Kingdom

    Technical Artist · - Full-time · - Project: Gemini · - Department: Tech Art · - Location: UK, Newcastle (Remote/Hybrid) · **Company Description**: · People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented i ...


  • Sumo Digital Ltd. Newcastle upon Tyne, United Kingdom

    Job reference · - S7Lb8RnpWpJW1_crt: · - Company Name · - Sumo Digital Ltd. · - Salary · - Competitive · - Location · - Newcastle, United Kingdom · - Country · - United Kingdom · - Industry sector · - Art · - Job start date · - ASAP · - Posted date · - 07/03/2023 · - Experience ...

  • People Can Fly

    Lead Technical Artist

    3 weeks ago


    People Can Fly Gateshead, United Kingdom Full time

    Job Description · To act as a bridge between the artists and programmers to make sure we end with visually pleasing content that works on target platforms. Overcome the technical difficulties in art and feature creation. · Leadership · Lead a team and foster an engaging atmospher ...

  • People Can Fly

    Lead Technical Artist

    3 weeks ago


    People Can Fly Gateshead, Tyne and Wear, United Kingdom

    Job Description · To act as a bridge between the artists and programmers to make sure we end with visually pleasing content that works on target platforms. Overcome the technical difficulties in art and feature creation. · Leadership · Lead a team and foster an engaging atmosp ...


  • ISTITUTO MARANGONI Gateshead, Tyne and Wear, United Kingdom

    Company Description · People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work p ...

  • Sumo Digital Ltd.

    Lead Technical Artist

    3 weeks ago


    Sumo Digital Ltd. Newcastle upon Tyne, United Kingdom £3,000

    Technical Art | Sumo Newcastle · Full-Time / Permanent · About Sumo Digital, Newcastle · Located in the heart of the Northeast, Sumo Newcastle is a studio with a proven track record of delivering projects to a high standard, specialising in creating new IP with a focus on mul ...

  • Radical Forge

    Technical Artist

    2 weeks ago


    Radical Forge Middlesbrough, United Kingdom

    **Our Mission**: · Radical Forge is a Middlesborough, UK-based developer that has provided co-development services on a range of AAA and indie titles. In 2021 the company created their first original IP, 'Brightpaw', which was published on PC, Nintendo Switch, Xbox One/Series S/X ...

  • People Can Fly

    Lead Technical Artist

    3 weeks ago


    People Can Fly Gateshead, Tyne and Wear, United Kingdom

    Company Description · People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work p ...


  • Double Eleven Middlesbrough, United Kingdom

    As a global gaming company, we've helped millions to fight their way through fearsome mobs in Minecraft Dungeons, battle each other and the environment in Rust Console Edition and most recently worked with Bethesda Game Studios to craft new adventures for Vault Dwellers around th ...


  • People Can Fly Gateshead, United Kingdom Permanent

    Company Description · People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work pr ...


  • Keywords Studios Newcastle upon Tyne, United Kingdom

    **Senior Technical Artist - Coconut Lizard** · **Coconut Lizard and d3t** are at the cutting edge of technology and creativity, delivering co-development video game services to our global triple-A clients. Our successful studios are growing and we are looking for a **Senior** **T ...

  • People Can Fly

    Lead Technical Artist

    1 month ago


    People Can Fly Gateshead, United Kingdom Permanent

    Company Description · Company Description · People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks ...


  • People Can Fly Gateshead, United Kingdom

    **Company Description** · Company Description · People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world th ...

  • Sumo Digital Ltd.

    Lead Technical Artist

    1 month ago


    Sumo Digital Ltd. Newcastle upon Tyne, United Kingdom Full time

    Technical Art | Sumo Newcastle · The experience expected from applicants, as well as additional skills and qualifications needed for this job are listed below. · Full-Time / Permanent About Sumo Digital, Newcastle · Located in the heart of the Northeast, Sumo Newcastle is a st ...

  • Sumo Digital Ltd.

    Lead Technical Artist

    1 month ago


    Sumo Digital Ltd. Newcastle, United Kingdom Permanent

    About Sumo Digital, Newcastle · Located in the heart of the Northeast, Sumo Newcastle is a studio with a proven track record of delivering projects to a high standard, specialising in creating new IP with a focus on multi-player action games - including the 2021 release Hood: Out ...


  • peoplecanfly Newcastle upon Tyne, United Kingdom

    Senior Technical Artist · - Abbot's Hill, Gateshead NE8 3DF, UK · - Employees can work remotely · - Full-time · - Department: Tech Art · - Location: UK, Newcastle (Remote/Hybrid) · - Project: Gemini · **Company Description**: · People Can Fly is one of the leading independent AAA ...


  • Behaviour Interactive Middlesbrough, United Kingdom Permanent Full time

    The role Since several work modes are offered to all our employees (% from home, Flex, % in-office), job opportunities posted here are available for candidates across the UK, unless indicated otherwise. Headquartered in Montreal, Behaviour has more than 1, employees worldwide wit ...


  • the developer link Newcastle upon Tyne, United Kingdom £40,000

    Job Description · The Developer Link are proud to have partnered with an and exciting and innovative company leading in immersive technology · They are looking for a Senior 3D artist to join their collaborative team working on a range of new and existing projects. The ideal cand ...


  • Double Eleven Middlesbrough, United Kingdom Full time

    As a global gaming company, we've helped millions to fight their way through fearsome mobs in Minecraft Dungeons, battle each other and the environment in Rust Console Edition and most recently worked with Bethesda Game Studios to craft new adventures for Vault Dwellers around th ...