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Liverpool

    Environment and Prop Artist – Sea of Thieves - Liverpool, United Kingdom - Lucid Games Ltd

    Default job background
    Full time
    Description

    Responsibilities

  • You will work closely with the development team and help set artistic standards
  • Work with other disciplines to establish technical and aesthetic guidelines for art in the game
  • Creating high quality assets
  • Required Experience

  • Strong experience of texture and material creation
  • Experience in Maya (or equivalent) and Photoshop
  • Experience in ZBrush (or equivalent) and sculpting workflows
  • Experience working in a games studio as an Artist
  • Good communication skills and a great team-player attitude
  • Ability to suggest creative solutions
  • Awareness of current industry trends and techniques
  • Nice to have:

  • Experience in Substance Painter, Substance Designer or similar tools for creating in game PBR materials
  • Understanding of FX creation
  • Some understanding of the end-to-end 3D pipelines
  • A good eye for form, shape, structure, colour, and light
  • Understanding of UE4 and/or UE5

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