Jobs

    Senior Gameplay Programmer - Manchester, United Kingdom - BULKHEAD

    BULKHEAD
    BULKHEAD Manchester, United Kingdom

    1 week ago

    Default job background
    Permanent
    Description


    As a Senior Gameplay Programmer at BULKHEAD, you will be responsible for implementing exciting gameplay features, helping to balance what makes them fun, whilst maintaining a close eye on performance considerations.

    You will have excellent in-depth knowledge of Unreal Engine. You will be
    working on a AAA project with a large-scale team and will be working closely
    with other Programmers, Designers and Artists to create our all-out warfare
    FPS, WARDOGS.

    As a Senior, you will be expected to help guide, mentor, collaborate, and
    oversee other programmers, and will be working alongside production to
    deliver quality work on time.

    The team at BULKHEAD are a tight knit group of developers, who strive to
    build impressive multiplayer games. Our team members are multi-disciplined
    developers who strive to push boundaries, question the norm and are always
    looking for better ways to do things.


    RESPONSIBILITIES

    • Design, architect and implement complex gameplay systems that are
    extensible, scalable and intuitive for non-programmers to use.

    • Work closely with Designers to implement and iterate on new gameplay
    features and mechanics.

    • Solve hard technical problems that arise from working on a large, open
    world, high player count first person shooter.

    • Strive for constant selfimprovement.
    • Take ownership and act as a driving force for your features.
    • Oversee multiple feature sets and areas of gameplay and ensure their
    delivery.

    • Mentor Junior and Midlevel members of the team to help those around you
    constantly learn and develop.

    • Be considerate with planning, documentation, and communication.

    REQUIRED SKILLS AND EXPERIENCE

    • 4+ years Industry experience. Shipped at least one title using Unreal Engine 4/5, preferably on console platforms.
    • Passionate about multiplayer games and understand the importance of efficient networking.
    • Have a strong grasp of C++, software design, objectoriented programming and debugging.
    • Excellent understanding of 3D maths for games.
    • Strong datastructure, problemsolving and algorithm skills.
    • A strong desire to overcome difficult hurdles.
    • A methodical mind and the ability to think outside the box.
    • Excellent communication skills and the ability to articulate systems and ideas effectively.

    DESIRED SKILLS AND EXPERIENCE

    • A Bachelor's Degree in Computer Science or other relevant experience.
    • 4+ years Industry experience building Unreal Engine 5 games in a client server architecture.
    • Experience working in Unreal Engine 5 using Modular Game Features.
    • Experience writing optimised code and using performance tools (e.g. Unreal Insights) to identify and optimise gameplay systems on both client & server.
    • An understanding of a broad range of gameplay systems and architecture.
    • Experience writing game code with tight performance constraints.

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