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A highly motivated Games Designer, Developer, and Software Engineer with experience producing sophisticated products in a variety of formats whilst operating both independently and as part of a team, together with a familiarity of working under strict time constraints. Possessing a constant growing passion for the capabilities of Virtual Reality and other emerging technologies, aiming to one day aid in the development of projects that push technological boundaries.
First Class Games Design and Development BSc Graduate from University of Greenwich
Working on and off part-time for the last 4 years as a Software Engineer at TClarke. Designing and developing a company-wide digital infrastructure focused on improving communications and organisation through the use of Sharepoint, Microsoft Teams, PowerBI, PowerApps.
Worked extensively with VR and AR whilst at University to develop a variety of serious games. With experience working with Unity and C#