
shanna morris
Marketing / Advertising / Public Relations
About shanna morris:
In 13 years I've built a successful career around creative work, my experience developed strong skills in film, VFX, art, photography & marketing in a variety of industries. Working on feature film sets, creating 3D visualisations for corporations to art direction for creative visual branding. My marketing career began at Greenhous Group for four years, I started as an E-Commerce Assistant and after two years I was promoted to Marketing Coordinator & Social Media Manager.
I then founded Aesthetics Studios; a creative agency devoted to pushing the limits of visual arts. This has grown to include short films, advertising, fashion campaigns, music videos, promotions, corporate projects & projects for public figures. In 2018 this expanded to Aesthetics Animation for VFX & CG related projects.
My university journey began to expand my skill in VFX and gain more experience in the film, television, and game industries. I worked on film & CGI projects which enhanced my knowledge of VFX and the industry. I attended events, studio visits, festivals, & conferences to connect myself to creative people from a variety of backgrounds. Class of 2020 graduate with a first-class degree in Film Technology & VFX BSc. I then started at Curzon Software House, working on indie games & projects for businesses. I was a CG generalist & concept artist on industry and university projects for companies such as Jaguar Land Rover.
Upon graduating I became European Marketing Design Manager & 3D Visualizer for Signode, where I managed and developed 3D visualisation for products, 3D for promotions and for the virtual showroom. I managed creative design, producing material ensuring adherence to brand guidelines. Creating film & photography of our products, locations, and staff.
My most recent position was Head of Product Marketing for INSYDIUM, a successful, fast growing VFX software company. Our cutting-edge software is used worldwide in film production, gaming and more. It was my responsibility to understand the VFX industry, its market & keep up with the latest innovations. Create briefs and oversee commercials & promotional VFX content, liaising with the VFX team. Create VFX myself for marketing materials using our fused tools. Shape the perception of our products, be the go-to person for teams to better understand the market and VFX pipeline. Attend events & connect with artists & studios worldwide.
It's was a privilege to be at the forefront of a growing industry, but now I feel I must transition to the video games industry where my passion and skill will be better suited.
Experience
In 13 years I've built a successful career around creative work, my experience developed strong skills in film, VFX, art, photography & marketing in a variety of industries. Working on feature film sets, creating 3D visualisations for corporations to art direction for creative visual branding. My marketing career began at Greenhous Group for four years, I started as an E-Commerce Assistant and after two years I was promoted to Marketing Coordinator & Social Media Manager.
I then founded Aesthetics Studios; a creative agency devoted to pushing the limits of visual arts. This has grown to include short films, advertising, fashion campaigns, music videos, promotions, corporate projects & projects for public figures. In 2018 this expanded to Aesthetics Animation for VFX & CG related projects.
My university journey began to expand my skill in VFX and gain more experience in the film, television, and game industries. I worked on film & CGI projects which enhanced my knowledge of VFX and the industry. I attended events, studio visits, festivals, & conferences to connect myself to creative people from a variety of backgrounds. Class of 2020 graduate with a first-class degree in Film Technology & VFX BSc. I then started at Curzon Software House, working on indie games & projects for businesses. I was a CG generalist & concept artist on industry and university projects for companies such as Jaguar Land Rover.
Upon graduating I became European Marketing Design Manager & 3D Visualizer for Signode, where I managed and developed 3D visualisation for products, 3D for promotions and for the virtual showroom. I managed creative design, producing material ensuring adherence to brand guidelines. Creating film & photography of our products, locations, and staff.
My most recent position was Head of Product Marketing for INSYDIUM, a successful, fast growing VFX software company. Our cutting-edge software is used worldwide in film production, gaming and more. It was my responsibility to understand the VFX industry, its market & keep up with the latest innovations. Create briefs and oversee commercials & promotional VFX content, liaising with the VFX team. Create VFX myself for marketing materials using our fused tools. Shape the perception of our products, be the go-to person for teams to better understand the market and VFX pipeline. Attend events & connect with artists & studios worldwide.
It's was a privilege to be at the forefront of a growing industry, but now I feel I must transition to the video games industry where my passion and skill will be better suited.
Education
I returned to education as a 25 year old mature student keen on learning completely new skills in the incredible world of CGI and VFX. This is where I attained a first class degree in Film Technology and Visual Effects. This experience changed my life for the better, where I have now decided that I would like to bring my creative skills to the video game industry.
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