- Tackling complex technical challenges inherent in developing a large-scale, open-world FPS with high player counts
- Take ownership of your assigned features, acting as a driving force for their development
- Supervise multiple feature sets and gameplay areas to ensure timely delivery
- Mentor less experienced colleagues, fostering a culture of continuous learning and development
- Approach planning, documentation, and communication with diligence and clarity
- Continuously strive for self-improvement and innovation
- 4 or more years games programming experience
- Shipped titles using Unreal Engine 4/5, preferably on console platforms
- Passion for multiplayer gaming and a deep understanding of efficient networking
- Proficiency in C++, software design, object-oriented programming, and debugging
- Strong grasp of 3D mathematics for games
- Excellent problem-solving abilities, data-structure knowledge, and algorithmic ability
- Determination to overcome challenges with a methodical and innovative approach
- Strong communication skills for effectively conveying complex ideas and systems
- Experience building Unreal Engine 5 games in a client-server architecture
- Familiarity with Unreal Engine 5's Modular Game Features
- Experience in writing optimised code and using performance tools like Unreal Insights
- Understanding of a wide range of gameplay systems and architectures
- Experience writing game code under tight performance constraints
- Bachelor's Degree in Computer Science or equivalent
- Relocation packages
- Life Assurance
- Pension scheme
- Private Healthcare and Dental
- Wellbeing initiatives
- Discounted gym memberships
- Cycle to work scheme
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Senior Gameplay Programmer - United Kingdom - Bulkhead Interactive
Description
We're working with a UK studio as they look to hire a Senior Gameplay Programmer to join their team and implement engaging gameplay features for their upcoming AAA project - an intense multiplayer FPS experience.As a Senior Gameplay Programmer you'll design, architect, and implement sophisticated gameplay systems that are both scalable and user-friendly, and collaborate with colleagues in Design to bring new gameplay features and mechanics to life, iterating as necessary.
Your responsibilities will also include...