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Gateshead

    Lead Technical Artist - Gateshead, United Kingdom - People Can Fly

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    Full time
    Description
    Job Description

    To act as a bridge between the artists and programmers to make sure we end with visually pleasing content that works on target platforms. Overcome the technical difficulties in art and feature creation.

    Leadership

    • Lead a team and foster an engaging atmosphere within their team to achieve best possible result for the project and personal growth of team members.

    Maintain artistic direction and quality

    • Making final materials for characters, environment assets, and effects, also supports existing material systems.
    • Content creation-mock up features in external programs or tweak shader code, experiment with features.
    • To tweak assets by using modeling and texturing skills.
    • Help improve and refine shader, texture, lighting quality.
    • Collaborate on the artistic vision and style with the Art Director, as well as maintaining the quality standards across the entire development pipeline.

    Production/deadline

    • Maintain the production and software pipeline and meet deadlines.
    • Develop powerful and efficient workflows for the Art team.
    • Research and implement new techniques and procedures to improve game asset quality.
    • Explore and help develop new technologies for integration into the asset pipeline.
    • Working with artists and programmers to create pipelines and processes that would both facilitate visual quality and building 3D assets efficiently
    • Work closely with the production team on tasks assignment and schedule to meet deadlines, also ensuring healthy work-life balance by setting clear expectations and scope of work.
    • Supervision of bug fixing and describing R&D case studies in knowledge base.

    Feedback

    • Provide day-to-day feedback improvement to visual quality.
    • Working with the team to find solutions and creatively solve problems.

    Collaboration/communication

    • Knowledge sharing and mentoring peers.
    • Collaborate with Tech Art and drive R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.
    • Collaborates and communicates effectively across departments with other Leads, Directors, and project stakeholders to ensure efficiency and minimize miscommunication.
    • Identify and resolve pipeline issues without supervision.
    • Use diagnostic tools to examine the current content and identify areas for improvement as well as develop the tools.
    • Analyze and improve art asset inefficiencies to optimize console and PC performance.
    • Work with programmers and artists to optimize content creation.
    • Work with programmers on developing new features and workflows.
    • Conduct consistent performance and compensation reviews of staff members.
    • Conduct recruitment projects with HR collaboration.
    • Conduct onboarding to new hires.
    Qualifications
    • A strong portfolio showcasing AAA quality work done in engine (Unreal, Unity or Proprietary Engine).
    • Excellent knowledge of industry-standard software packages for modeling, high-poly sculpting (Maya, Max, ZBrush, Photoshop, or their equivalents).
    • Solid modeling and texturing skills.
    • Expert knowledge of Photoshop, Zbrush/Mudbox, Maya, Substance Designer.
    • Advanced knowledge of real-time rendering challenges and techniques.
    • Extensive experience working with Unreal Engine tools, Visual scripting and best practices.
    • Strong knowledge of current 3D graphics techniques.
    • Strong knowledge of particle systems, environmental effects, cloth simulations, lighting, and dynamics.
    • In-depth understanding and experience of game dev standard pipelines, tools and content creation.Strong analytical thinking and high proficiency in technical problem solving skills.Adaptive.
    • Ability to adapt, and develop specific art style, techniques and workflows with minimum guidance.
    • Strong mentoring, coaching and leadership skills.
    • Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
    • Strong verbal and written communication skills in English.
    • Self-motivation.
    Additional Information

    What we offer:

    • Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families.
    • Access to wellbeing platform - Gympass for employees and family members.
    • Online Polish and English language classes.
    • Access to the pension scheme.
    • Flexible working hours.
    • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
    • Personal development opportunities and ability to work in a global environment.
    • Work in a creative team with people full of passion for what they do.

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