- Diriger et guider la vision technologique du projet et des équipes impliquées;
- Prendre des décisions de conception et d'architecture de haut niveau;
- Dicter les normes techniques et guide l'équipe de développement;
- Définir la stratégie technologique avec l'équipe de développement;
- Évaluer les risques techniques et les plans d'atténuation;
- Choisir les technologies appropriées considérant les contraintes du projet;
- Exploiter l'expertise technique des autres pour obtenir les meilleures solutions possibles;
- Participer au mentorat et au développement de compétences des équipes;
- Passer en entrevue des candidat·e·s aux postes techniques;
- Travailler en étroite collaboration avec d'autres membres de l'équipe de direction, responsables et membres de l'équipe technique pour soutenir les stratégies de projet et d'entreprise;
- Expérience antérieure dans un rôle de direction technique au sein de l'industrie du jeu vidéo, et avoir démontré du succès dans la réalisation de jeux;
- Expérience antérieure avec le moteur de jeu Unreal;
- Expérience antérieure avec la réalisation de jeux mobiles, particulièrement sur la plateforme Android;
- Connaissance approfondie des méthodologies de développement de jeux, des modèles de conception et des meilleures pratiques dans l'industrie;
- Excellente capacité de prise de décision dans l'effort de stimuler l'innovation technique;
- Expérience dans la gestion des risques et la résolution de problèmes dans un environnement de jeu;
- Capacité à collaborer et consulter d'autres directeurs et gestionnaires de la production;
- Capacité à vulgariser des concepts techniques pour une audience technique et non technique;
- Capacité à définir et structurer des mandats et architectures techniques complexes.
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Programming Technical Director, Unreal Projects - England, United Kingdom - Behaviour Interactive
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Description
Programming Technical Director, Unreal Projects | Directeur·rice Technique de Programmation, Projets Unreal Dans ce rôle, vous devrez :
Ce que nous recherchons :
Toutes nos opportunités d'emploi sont offertes aux résidents du UK et le mode de travail est choisi par l'employé (100% télétravail, Flex. ou 100% au bureau), sauf indication contraire.
Fondé au siège à Montréal, Behaviour compte plus de 1,300 employés dans le monde à travers nos studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North and Behaviour UK-South). Ce role fera partie intégrante des équipes qui œuvrent sur des projets de co-développement et développement complet sur toutes les plateformes pour nos clients, tels que Microsoft, Sony, EA, Warner, 2K et bien d'autres.
Chez Behaviour Interactif, on croit en l'équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables.
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