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    Technical Artist - United Kingdom - BeInCrypto

    BeInCrypto
    Default job background
    Description

    What you'll be doing:

    • Debugging issues (tools, art, rendering etc) & solving complex problems
    • Trusted to communicate with the client diplomatically without supervision, and take on complex & nuanced projects to contribute to with minimal oversight from leadership
    • Enthusiastic attitude to content creation & agile problem solving, and an understanding of the ever-shifting nature of development (shifting priorities where necessary)
    • Able to support the game art team with creation of assets such as shaders, materials, vfx and lighting solutions
    • Should have an enthusiastic, can do attitude, happy to accept difficult technical art challenges
    What we need from you:

    • Experienced level technical art portfolio
    • Solid understanding of art fundamentals
    • Expert knowledge in some areas such as; procedural content generation, rendering/shaders, VFX, lighting etc.
    • Expert knowledge in at least one area of the games art pipeline (character, environments, props, animation, VFX)
    • Should be able to accurately estimate and schedule your own workload and provide assistance with estimates for team members
    • Solid experience with development workspace and production tools like Jira and P4
    • A good communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique

    What would help:

    • Experience in a similar role is highly desirable
    • Experience with Unreal engine for game development
    • Background in art & understanding of art fundamentals
    #J-18808-Ljbffr

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