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    Lead Artist - London, United Kingdom - Gunzilla Games

    Gunzilla Games
    Gunzilla Games London, United Kingdom

    3 days ago

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    Description

    ABOUT GUNZILLA GAMES

    Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Gunzilla is built on the desire to innovate and push the limits of the games industry.

    Gunzilla's formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K.

    The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis) , Scott Probin, Studio Director (EA Sports' NHL series , the Need for Speed franchise , Populous 2, Powermonger, Space Hulk), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.

    1) , Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO's Chernobyl series ) , Petr Cherkes, Design Director ( The Last of Us, Uncharted 3,

    Star Wars:

    The Old Republic ), Krasimir Nechevski, Animation Director ( Adam, Book of the Dead ), Nikolas Gekko, Lead Art Director, ( Call of Duty: WWII, Halo Infinite, Destiny ) and Kiran Pulicheri, Technical Art Director ( Control, Far Cry 6).

    We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.

    We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; Commitment to Engagement & Quality .

    We believe in building trust through transparency and honest communication. We're proud of who we are, what we stand for, and what we're building.

    Gunzilla is dedicated to crafting thrilling project with unforgettable characters and exhilarating experiences, all within the electrifying OTG (Off The Grid) universe.

    Nestled in the vibrant Frankfurt, our team comprises top-tier leaders and talent boasting a wealth of AAA game dev expertise.

    As we unite our diverse team, where every voice contributes to crafting phenomenal game, we seek a dynamic blend of seasoned veterans and ambitious newcomers, all poised to leave their mark on the gaming world.

    Reporting to the Art Director, the Lead Biome Artist is a practical artist, inspired not only by the games industry but also by film, nature, photography and natural composition.

    Deep understanding of modeling, texturing, composition, colour theory, vegetation and optimization – these should be shown in your portfolio through both shipped game projects and in personal work.

    Experience in writing documentation with clear explanations of processes, workflows and limitations
    Experience in working with Art Directors to develop direction and quality goals for your team and project.
    Experience of working on AAA games set in realistic Environments/Worlds
    ~ Strong organizational skills (time management, planning, communication)
    ~ Photogrammetry experience - both in pipeline and implementation form
    ~ Optimization experience in Unreal Engine 5

    Unlimited Paid Vacation
    Paid Sick Leave
    Flexible Working
    Work from Home
    Health Insurance
    Bonuses
    English / German Courses
    Relocation & Accommodation Support
    Office Perks & Gym Membership
    *We're looking for a huge variety of unique life experiences to help shape the worlds we're developing, so promise your application will be given the same consideration as everyone else's, regardless of your background.

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