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    Technical Artist - England, United Kingdom - Fashion League | Finfin Play

    Fashion League | Finfin Play
    Fashion League | Finfin Play England, United Kingdom

    2 weeks ago

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    Description

    Finfin Play Play is launching Fashion League, a new and exciting fashion game experience where individuals from all backgrounds can connect, express themselves creatively, and find inspiration.

    We aim to provide a space for players to confidently showcase their uniqueness and get a sense of belonging with Fashion League - shaped by our community.

    If you have technical expertise, artistic skills and passion for fashion and gaming, this role is for you

    We are seeking a talented Technical Artist who will join our mission to develop the first-of-its-kind fashion mobile game.

    You will play a crucial role in ensuring that the visual elements of the game meet both aesthetic and technical requirements and create captivating and immersive experiences.

    Art Pipeline and

    Tools Development:
    work your magic alongside the art team to develop efficient and streamlined workflows for creating and implementing art assets


    Asset Integration and Optimization:
    master the art of seamlessly integrating art assets into the game. Ensure that they are correctly imported, optimised for performance, and displayed correctly in the game.

    Technical Problem-Solving:
    armed with knowledge of rigging, animation, lighting, and rendering, troubleshoot and solve technical issues.
    Visual Effects and

    Shader Development:

    create mesmerising visual effects (VFX), develop and implement shaders, particle systems, dynamic lighting, and other visual elements that enhance the overall look and feel of the game.


    Performance Optimisation:
    collaborate with programmers to optimise game performance without compromising visual enchantment. Analyse and optimise art-related aspects to ensure the game runs smoothly on various platforms and devices.
    Work closely with the art team to establish and enforce quality benchmarks, visual consistency and optimisation requirements.

    Provide insights into innovative art workflows or visual improvements that can enhance the artistry of the fashion gaming world.

    Bachelor's degree in computer science, software engineering, or a related field.
    Proven 4+ years of work experience in a similar role, specifically in mobile game development.

    Proficiency in industry-standard art software such as Adobe Creative Suite, Maya, 3D Studio Max, ZBrush, Blender or similar tools.

    A solid understanding of art integration with the Unity Game engine is required.
    Knowledge of scripting languages, shader languages and automation tools is beneficial.
    Strong collaboration and English communication skills.
    Passion for all things gaming.

    Environment:
    You will work in a fast-paced working environment in a centrally located office in Zurich (Switzerland), or remotely.

    Culture:

    You will work in a dynamic, dedicated and international team with flat hierarchies and lots of space for your own ideas.

    Please send us your resume, portfolio, and/or a cover letter that showcases your passion for gaming and this position.

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